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I rented Zack and Wiki from Gamefly this week. It’s really, really fun but….IT’S FUCKING HARD! I spent an hour tonight just doing one level. I would either run out of chances to get the puzzle correctly, or die from an enemy attacking me, or accidentally destroy an item that was crucial to finishing the level. It’s good to have a challenging game on the Wii for once but damn, it’s driving me nuts. One problem I do have with the game is the damn bell ringing mini-game. The fucking Wiimote doesn’t respond correctly to me shaking it like a bell making notes ring too early, too late, or not at all. Still, I hope Capcom is already working on a sequel.
There was a booth at E4All that had a demo I’m assuming is similar to the Z&W mini-game; I haven’t actually played Z&W. However, the developer was there to talk to, and he mentioned that it was difficult to get the timing down right, though he didn’t seem to have too much of a problem doing the game himself. I’m guessing Capcom had a similar difficulty getting the controls on this mini-game right too.
I wish I could’ve talked more with the guy, his idea (a rythym game for blind people) gave me a similar idea (a rythym game for deaf people) using rumble feedback instead of sound cues.
Comment by J — February 20, 2008 @ 3:09 am